We haven't quite decided on the name yet, but this project is going to be a lot more complex than the other ones.
It's a bit hard to describe, but I'll try. Imagine asteroids, only, with other people, without the asteroids, and with levels to fly around in. Slamming into walls will damage the player, so if he hits a wall too hard it will kill him. Each player will get a spaceship to fly, and there will be several different game modes to play.
The first game mode we will make is the race game mode. Effectively, players will race through a level to reach the end. Whoever gets there first wins.
A few other game modes will be deathmatch and team deathmatch, which is pretty obvious as to what they are.
Man, I'm doing terrible at typing today. Talk about a dry and not-so-exciting post.
Anyway, we've done some design work already in Cacoo. The rudimentary layout is finished, now we need to get a bit more specific with the designs for the base classes. Then, we can begin work.
When I'm feeling up to it, I'll write a more technical post, and also, will have to decide on a deadline for this, considering it's going to be a lot more work to finish.
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